10 Things Every Creative Person (That’s YOU) Must Learn

Here is a list of 10 things I’ve learned the hard way that every photographer, designer, creative–hell, every creative person–should know.

1. Experts aren’t the answer.
The blogs, the teachers, the mentors, the seminars aren’t the answer. They’re not there to tell you exactly what you need to know. If they’re good, then they are there to give you some ideas, some guidelines, or some rules to learn and subsequently break. This isn’t about the expert, it’s about you. In creative pursuits especially…what’s going on inside you is where the answers can be found. Hear what experts say, but don’t always listen to them.

2. Clients cannot tell you what they need.
Clients hire you because they have a problem. They need a great visual representation of something, a solution. They think they know the best way to photograph something, but they don’t really. That’s why they hire you. Take their suggestions to heart, because they definitely know their brand, product, their vision–perhaps even shoot a few versions of the images they THINK they want to see first–but then go nuts with own vision. Add value. Show them something they didn’t expect. Don’t be a monkey with a finger. Remember why you got hired…that YOU are the badass image maker. If you are good enough to get selected for the job, you should be good enough to drive the photographic vision.

3. Don’t aim for ‘better’, aim for ‘different’.
It’s funny how related “better” and “different” are. If you aim for ‘better’ that usually means you’re walking in the footsteps of someone else. There will often be someone better than you, someone making those footsteps you’re following… But if you target being different–thinking in new ways, creating new things–then you are blazing your own trail. And in blazing your own trail, making your own footprints, you are far more likely to find yourself being ‘better’ without even trying. Better becomes easy because it’s really just different. You can’t stand out from the crowd by just being better. You have to be different.

4. Big challenges create the best work.
If you get assignments that are pushing your vision, your skills, then awesome. Kudos to you, keep getting those assignments. If you’re not getting those assignments, then you need to be self-assigning that challenging work. Give yourself tough deadlines and tougher creative challenges. You do your best work where there is a challenge that is clearly present and 10 feet taller than you think you can handle.

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Make art that only you can create

5. Aesthetic sensibilities actually matter.
Go figure on this one… I’m constantly surprised as how much this is overlooked. Read this and believe it: You must develop a keen understanding of design, color, light, and composition. To just say “I know a picture when I like it” isn’t going to get you anywhere. You need to know –for your own sake as well as the sake of your clients who will ask you– WHY a photo is a great photo. WHY is this one better than that one. If you don’t have any visual vocabulary, opinion, or aesthetic sensibility you won’t be able to explain these things. You won’t get the job. Or if you do get the job, you won’t be able to explain why your photos are worth getting hired again by the same client for the next campaign, story, or video. Trust me on this. Develop a sense of visual taste.

6. Simple is good.
Almost every photo that is bad has too much information. Outside of technical basics, the number one reason that most photos fail is because there is no clear subject. Often this is the case with design, film, fashion, you name it. Remove clutter, remove distraction. Tell one story, and tell it well.

7. Make mistakes, learn quickly.
Simply put, you need to be able to learn from your mistakes. Avoiding failure is not the goal. The goal is recovering from mistakes quickly. That goes for ever element of your photography–creative, business, vision…you name it. If you’re not willing to make mistakes, you’ll be paralyzed with inaction. That is the devil. Get out there and do stuff. If it works, do more of it. If it doesn’t work, change it. Quickly.

8. “Value” is different from “price.”
Don’t compete on price alone. That is certain death in any creative field. Focus on delivering value and price yourself accordingly. If you deliver great value with your images — better than expected, and better than your competition– and you can illustrate that through any means, then you should be more expensive. And remember that value comes in many forms.

9. A-Gamers work with A-Gamers.
If you are good at what you do, then you work–or seek to work–with other people who kick ass too. If you suck, then you put yourself around sucky people to feel better about yourself. If you want to be the best, seek to be around awesome people–be it other artists, assistants, producers, clients, partners, whatever. Shoot high. Shoot for better than yourself.

10. Real artists create.
Do you just sit around and think of stuff you could create, photograph, build, ship, or design, but never output anything? Then you’re a poser. Take a new approach and make stuff. Maybe what comes out of your studio isn’t perfect, but there should always stuff leaving the door and hitting the web, the page, the billboard, the gallery, or the street. If you are for real, you’ll be pumping out work on the regular.

There you go. Now don’t just read this list, KNOW this list.

[This list was unabashedly, profoundly inspired by my pal Guy Kawasaki’s article “What I learned from Steve Jobs.” If you like this version that I’ve adapted to and reworked to be creative industry/photography centric, you’ll still love Guy’s version here.]

Also found at : 10 Things Every Creative Person (That’s YOU) Must Learn

Post author

Dustin Gurley is an Designer, Developer, Artist, Instructor, Critical Theorist and Systems Engineer. He has an extensive background working professionally with 2D/2.5D/3D Motion Graphics, Compositing, Film, Video, Photography and client-side performance techniques as it pertains to web development. Dustin recently completed work on his Master of Fine Art degree in Motion Media Design (Motion Graphics) from the Savannah College of Art and Design. Prior to beginning his graduate work, Dustin obtained a Bachelor of Art degree in Communication Studies with a concentration in Broadcast and Emerging Media from the University of North Carolina at Wilmington. In addition to design and modeling, Dustin enjoys toying with his view camera, working with scratch film, authoring media related material and contributing to various industry conferences. When not in front of a computer, Dustin can be found with his wife, Regina Everett Gurley. The couple enjoys dividing their time between their home just outside of Raleigh, North Carolina and the beautiful North Carolina coast. Currently, Dustin serves as the Lead Instructor of Internet Technologies for Wake Technical Community College in Raleigh, North Carolina.